Home
Calculators
Converter
Server Status
Rocket Simulator
SpeedSim
Ittifaklar-Commander
Savunma
Count
destroy %
ned. I-mis
remaining
destroyed
Metal
Kristal
Deuterium
Roketatar
100%
90%
80%
70%
60%
50%
40%
30%
20%
10%
0%
0
0
0
0
0
0
Hafif Lazer Topu
100%
90%
80%
70%
60%
50%
40%
30%
20%
10%
0%
0
0
0
0
0
0
Agir Lazer Topu
100%
90%
80%
70%
60%
50%
40%
30%
20%
10%
0%
0
0
0
0
0
0
Gaus Topu
100%
90%
80%
70%
60%
50%
40%
30%
20%
10%
0%
0
0
0
0
0
0
Iyon Topu
100%
90%
80%
70%
60%
50%
40%
30%
20%
10%
0%
0
0
0
0
0
0
Plazma Aticilar
100%
90%
80%
70%
60%
50%
40%
30%
20%
10%
0%
0
0
0
0
0
0
Küçük Kalkan Kubbesi
100%
90%
80%
70%
60%
50%
40%
30%
20%
10%
0%
0
0
0
0
0
0
Büyük Kalkan Kubbesi
100%
90%
80%
70%
60%
50%
40%
30%
20%
10%
0%
0
0
0
0
0
0
Gezegenlerarasi Roketler
100%
90%
80%
70%
60%
50%
40%
30%
20%
10%
0%
0
0
0
0
0
0
Yakaliyici Roketler
100%
90%
80%
70%
60%
50%
40%
30%
20%
10%
0%
0
0
0
0
0
0
0
Toplam:
0
100%
90%
80%
70%
60%
50%
40%
30%
20%
10%
0%
0
0
0
0
0
0
launched missiles
0
0
0
0
0
Attacker Research
System
attacks
scan-copy with defense:
Silah Teknigi
defender Research
System
X-time Speed
Uzay Gemilerinin Zirhlandirilmasi
instruction
time of Flight
primary target
Roketatar
Light Laser
Heavy Laser
Gaus Topu
Iyon Topu
Plazma Aticilar
S. Shield Dome
L. Shield Dome
all
00:00:30 h
"
destroy %
" and "
ned. missiles
" have
no
influence on the simulation!
The two columns serve as info, so that you know how much missiles you need to destroy the target.
for example to destroy 50% from the rocketlauncher. This number must attack the defender with primary
target rocketlauncher. At first you must destroy all Anti-Ballistic Missiles, ofcourse.
With "total" no consideration to the other % is given.
In the field above all values from the column "nen. missiles" are added.